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SWGEMU - Combat Working! "Return of the Pre-Cu"
Thursday, 07 September 2006
Apparently, the team at SWGEMU has combat working in game. This is a major breakthrough that has been in the works for quite some time. Considering the drawbacks they have had, like having a member of the team leave and take the donations, they still are progressing very well. Currently, the code for the server is a bit buggy as of yet, and the team is going to do a complete rewrite. For more information, see their forums at http://www.swgemu.com
 
Quick Elevator Hack
Saturday, 24 February 2007
Have you ever been in a multilevel building, riding the elevator, late to a meeting, and been late because the elevator stops on every single floor? Have you ever had the elevator all to yourself and not wanted others to join you inside? If so, read on...

Elevators are great when they don't stop anywhere except on the floor you want. In cases other than that, it is maddening in a 10+ story building to have to stop on every floor. There is an easy way around this. Once inside, select your floor. When the doors close, hold down the "close doors" button. The elevator should go up or down without stopping, ignoring all of the button pushes on other floors...this sometimes doesn't work, but I have found that it actually works the majority of the time.

Give it a shot! If nothing else, its another cool bit of info for later (emergency?) use.
 
I Will Soon Have A Published Editorial in 2600 Magazine!
Friday, 23 February 2007
I received this email today:

Greetings,

Thanks for your recent submission to 2600. We're pleased to inform you that it has been selected for inclusion in a future issue. In most cases this means it will appear in the next issue. Due to space considerations, it's possible that it could show up in a later one instead. We will be sure to let you know as soon as it's finalized. Thanks for writing!

2600 Editorial Department



I will post more details as they come, but the article has something to do with this page.
 
Optimus Blog Claims Big Optimus will be released this year
Wednesday, 21 February 2007
Optimus Blog:"There's no way back, 'big' Optimus will be released this year..."

Although the date has been pushed back time and time again, we know that this is legit because of the Mini-Three. Our patience will finally be rewarded this year, hopefully. One of the most sought-after and long awaited devices is finally going to be available this year, the Optimus LCD Fullsize Keyboard. Many of us geeks have been drooling over the concept since 2005 now, and it is about time! These things are going to be really slick, and I can't wait to see what can be done with them, application-wise, as well as mods. The first Optimus product released was the mini-three, a "little brother" to the fullsize keyboard. It only had three LED display buttons, but as demonstration videos have shown, they are very impressive. It has even been implemented into another product, which is very good, because it shows what potential these LED keyboards really have. I can't wait!


The Optimus Keyboard

Also coming this year from the Art Lebedev studio is the Upravlator keyboard, a touchscreen designed to provide tactile feedback, which will be really cool too!



Read more...
 
Do You Remember Freakazoid? MST3K?
Thursday, 14 December 2006
    No? How about Max Headroom? What do they have in common?

    They are all defunct TV shows that never were released in any way, shape, or form. I know for a fact that “Mystie” has a huge following, and I personally enjoy “Freakazoid” as well. Well, some concerned folks over at Digital Archive Central have captured and preserved all of the aforementioned shows, as well as many others. They share them with the public, for “archivial purposes,” and the episodes can be found around the internet, on many P2P programs, but are officially released via eDonkey (believe me, you want to download Shareaza or eMule, not eDonkey! It is spyware!). Go to their site, and check it out! Sign up, perhaps download some episodes? Enjoy !

Digital Archive Central
 
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